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The Parsec SDK — Powering A Cloud Streaming Product For Designers

Fumarii Technologies is building a business that increases access to the tools that designers, video editors, and engineers need to get their job done faster and from any hardware. To deliver on this vision, the Fumarii team licensed the Parsec SDK to make the cloud editing experience for 3D applications fluid, at the lowest latency […]

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Set Up A Cloud Gaming PC Anywhere With These Scripts

Looking for a weekend project? Want to get a Cloud Gaming machine up and running easily? We just released a script that you can use to set up a cloud gaming machine on Azure, AWS, Google Cloud, and Paperspace. This script should also work on just about any Windows Server 2016 virtual machine with a […]

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Cloud Gaming Is Hot Again — 2018 Was The Year Everyone Started Paying Attention

It all started at E3 2018. After EA’s acquisition of Gamefly’s technology, Ubisoft and Xbox announced intentions to jump into cloud gaming. That got the gaming industry abuzz again with the promise of games being delivered to consumers from cloud machines similar to how you watch Netflix movies on your TV, smartphone, and computer. Nvidia […]

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Cloud Gaming At E3 - Is This The Year Cloud Gaming Gets Its Deserved Attention At the Industry…

Several large companies in the technology and gaming industry have made announcements in the past few months that they’re investing in or investigating if they can use the cloud to stream video games to consumers. We expect more news will be made at E3 this year about the technology at the foundation of cloud gaming […]

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Gaming Together To Beat Dokapon Kingdom Across An Epic 14 Saturdays With Parsec Game Streaming

On the weekends since August a group of friends, Elise, Goliath, Luneia, and Gunshin (real names have been replaced with their character names) have gathered online for an epic mission to beat Dokapon.* Although this sounds like a pretty standard Saturday activity for most people, the difference in this case is that all four friends […]

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The Incredible Journey Of PlayerUnknown’s Battlegrounds

PlayerUnknown’s Battlegrounds (also known as PUBG) is undeniably the biggest gaming surprise of 2017. “Surprise” is probably the best word that can be used to describe the game developed by Bluehole. PUBG came out as an early access title in March 2017 and immediately became a huge hit within the gaming world (and our YouTube […]

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Some Of The Best Local Co-op Games You Can Play Online With Friends Using Parsec

Co-Play is the ability to play local co-op games online with Parsec. While it might sound cliché to say that Co-play is a game-changer (a term we hear a lot in the gaming industry), it truly is. For years, I tried to play my favorite local co-op games with my online friends. I know for […]

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A Networking Protocol Built For Low Latency Interactive Game Streaming

BUD is our proprietary networking protocol built with one goal in mind — low latency, interactive game streaming from anywhere. It is based off of UDP and encrypted with DTLS 1.2 (via OpenSSL). It adds your basic reliability semantics like TCP, but with a highly tuned and custom congestion control algorithm. Early on, we made the decision […]

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Cloud Gaming For Publishers — How Dragonpunk Is Distributing Their ARK Mod With Parsec And AWS

At Parsec we believe that ownership of computers will phase out and be replaced with accessing powerful processing from the cloud. This will eliminate the constant upgrade cycle and replace expensive hardware that you buy with cheaper, lower-powered devices. Nowhere is this need more acute than in gaming. That’s why we believe cloud gaming is […]

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Introducing the Parsec Cloud Gaming Marketplace — Build A Cloud Gaming PC With One Click

*Note, Parsec no longer offers access to cloud machines. You can set up a cloud machine on your own using one of our open source scripts here. We believe that a paradigm shift is happening where consumers’ relationship with computers is changing from ownership to access. Shared computers, and accessing high-powered hardware, will change the […]

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Parsec Demo Live On Stage at Play NYC

Via Playcrafting Our HQ city of New York continues to develop its gaming influence, recently playing host to Playcrafting’s new conference, Play NYC. Over two days in mid-August, Terminal 5 in Hell’s Kitchen welcomed over 20 industry talks, 100 indie games, and 5,000 attendees through its doors. If you’re interested in indie games, our friends […]

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How We Solved Two Challenges With Amazon Web Services To Improve The Initial Performance Of G2 And…

By Dan Applegate We believe that a new era of computing is approaching, one where you’ll access your hardware rather than own it. Today, we support accessing and sharing hardware between friends as well as accessing cloud gaming PCs on Amazon Web Services and on Paperspace. But Parsec can be installed and run anywhere. As […]

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Frame Rate Test — Parsec Streaming Versus Steam-In-Home-Streaming + VPN For Cloud Gaming

By Benjy Boxer For many experimental projects in cloud gaming, Steam-in-home-streaming + VPN was the original hack that demonstrated the opportunity and potential for cloud gaming today. Larry Gadea wrote this post that got significant traction on Hackernews and elsewhere and helped create a community of enthusiasts on Reddit for cloud gaming. It was our […]

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Setting Up Game Streaming In The Cloud With Parsec + Paperspace Just Got A Lot Easier

Paperspace offers the most powerful GPUs in the cloud today. This makes their machines perfect for cloud gaming. With Parsec game streaming software + Paperspace GPUs, you get an amazing gaming experience without having to build or own your own gaming PC. We believe the world of computing is going to shift from ownership to […]

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How Much Would It Cost Me To Run My Own Cloud Gaming PC?

by Benjy Boxer Tl;dr — We made a calculator to measure the cost of cloud gaming machines when connecting to them using a streaming product, like Parsec. Gamers have been tinkering with setting up cloud machines for gaming for the last couple of years. One of the first and most popular blog posts that demonstrated the viability […]