By Christopher “BabaGhanoush” Baghdadlian The year was 2011, and Marvel vs. Capcom 3 was about to drop in the month of February, giving the franchise a fresh new installment in the series (the first since February 24th of 2000 with Marvel vs. Capcom 2). Coming from a Marvel vs. Capcom 2 background, I was thrilled […]
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By Benjy Boxer Subscription gaming is coming. Ben Thompson’s articles on Aggregation Theory provide some insight into why and how this may impact the gaming industry. First and foremost, as a reader of our blog, you’re probably well aware that gaming is a huge industry — probably significantly larger than most people assume. Morgan Stanley reported that […]
Looking for a weekend project? Want to get a Cloud Gaming machine up and running easily? We just released a script that you can use to set up a cloud gaming machine on Azure, AWS, Google Cloud, and Paperspace. This script should also work on just about any Windows Server 2016 virtual machine with a […]
It all started at E3 2018. After EA’s acquisition of Gamefly’s technology, Ubisoft and Xbox announced intentions to jump into cloud gaming. That got the gaming industry abuzz again with the promise of games being delivered to consumers from cloud machines similar to how you watch Netflix movies on your TV, smartphone, and computer. Nvidia […]
With Google’s release of Project Stream this month, there has been a lot of recent interest in low latency game streaming for cloud gaming. Google’s first entry into the arena is Ubisoft’s Assassin’s Creed Odyssey, with the kicker that it runs from within Chrome! This kind of makes sense as a distribution channel for Google […]
Theodora, her boyfriend, and friends in VRChat Theodora and Daniel have been using Parsec to play multiplayer games together online for months. Recently Theodora reached out to us to tell us how Parsec has become the go-to method for her boyfriend (Daniel) and friends to hang out every night. Theodora moved from Los Angeles, California to […]
Kanny is in college in California, and she met her girlfriend, Isabel, who lives in Indiana, online. Although they’ve never met in-person, the internet has made it possible for them to forge a relationship across the country while Kanny finishes school. After meeting online, Kanny and Isabel were looking for a way to play video […]
Let The Parties Begin!
We’re super excited to announce the newest iteration of Parsec — Party Finder. The new feature allows you to match with other people using Parsec to play games, hangout, and discover new games with the click of a button. Each party has a chat room, allows you to connect to the person hosting the party, and temporarily […]
Blizzard’s Cloud Gaming Mistake
A couple weeks ago Blizzard introduced a change to their End User License Agreement (EULA) that prohibits gamers from playing Blizzard games on cloud gaming PCs. As of two days ago, they started handing down 30 day account suspensions for violating this term of the EULA. With the new WoW expansion coming out, please heed […]
Chris Dickson is the co-founder of Parsec and leads our technology and product development. He’s hosting an AMA on one of the largest Subreddits focused entirely on the game industry — r/Games. This is a great opportunity to ask questions about our technology and software directly. We’re looking forward to the conversation!
A guest post by Nathan Woodbury Once in awhile we invite Parsec users to submit guest blog posts about cool things they’re doing with Parsec. Although we’re 100% focused on gaming, we thought that Nathan’s use of Parsec and determined persistence to finding a solution for using his Wacom tablet in the cloud with our […]
With Parsec, you can play local-only multiplayer games online. You can invite your friends to join you on your PC and play any game together via our friending system or link sharing. Building online multiplayer for local couch co-op games was inspired by Chris and Jamie’s desire to play games together despite living more than […]
Several large companies in the technology and gaming industry have made announcements in the past few months that they’re investing in or investigating if they can use the cloud to stream video games to consumers. We expect more news will be made at E3 this year about the technology at the foundation of cloud gaming […]
The co-founders of Parsec, Chris and Benjy, sat with Bob from RetroRGB to talk about the technology behind Parsec, some of the plans for expanding the value of game streaming, and how Parsec helps make retro videogames more fun with online multiplayer. It was a fun conversation, and we hope it gives you all some […]
Troels, better known as Space Quest Historian online, has been an avid adventure game player since the 80s and early 90s when he’d swap floppy disks with buddies at school. He found Parsec one day when he posted on Twitter that he was looking for a way to play an adventure game with a friend. […]
